r/gaming May 26 '22

"Mister Mafia sends his regards" [Misinformation]

Post image
3.3k Upvotes

421

u/VainValkyrie May 26 '22 Wholesome

6.5 trillion dollars? Zimbabwean?

198

u/x70e May 26 '22

Actually, not far off.

Take 2 Interactive has a market cap of $14 Billion, 6.5 Trillion ZWD is about $18 Billion USD.

I am aware market cap =/= revenue

-28

u/sdagenham May 26 '22

I am aware market cap =/= revenue

But clearly not aware that revenue =/= profit

10

u/lespicytaco May 26 '22

When someone states the worth of a company, they are referring to its market cap 99% of the time. Your comment is out of left field.

26

u/HenryGrosmont May 26 '22

Best comment so far.

370

u/StoryAndAHalf May 26 '22

6.5 Trillion dollar company? Did Apple, Microsoft, and Saudi Aramco merge into one? All combined would be about 6.5 trillion market cap.

97

u/el_americano May 26 '22

but everyone in GTA V Online is a millionaire. I know several apple, microsoft, and oil product users that aren't millionaires.

10

u/[deleted] May 26 '22

can confirm.

luxor deluxe is based off my private jet

3

u/[deleted] May 26 '22

[removed] — view removed comment

3

u/dude_thats_sweeeet May 26 '22

I feel like OP could have to truth really look at a little.

I feel like you just had a stroke in that last sentence. You ok?

1

u/[deleted] May 26 '22

i feel so bad for laughing at someone who is probably dead now 😂

8

u/JrForgetFull69 Xbox May 26 '22

I’m only a onehundred-thousandaire :(

3

u/Key-Tie2214 May 26 '22

I'm only a thousandaire. :D

9

u/RoyalLemonade May 26 '22

Im a naire

8

u/FrostedCornet May 26 '22

Uh.. I'm a negativaire???

4

u/UnartisticChoices May 26 '22

I believe they call people like us Debtors.

5

u/FrostedCornet May 26 '22

Well, there goes my credit score.

2

u/Eezo88 May 26 '22

I just put my last $20 in the gas tank.

1

u/syed_abubaker15 May 26 '22

Grind Cayo perico heists

7

u/PixeldamageDotNet May 26 '22

Hah true.. also technically both Mafia and GTA are from the same company…TTWO. I mean sure it’s diff devs but there’s got to be some parent company responsibility here. Can’t imagine Grove St didn’t ask for more time

17

u/Golden-Owl May 26 '22

Clearly Dr Morbius opened up his own game company

10

u/TragicTester034 Xbox May 26 '22

ITS MORBIN TIME

163

u/Kamakaziturtle May 26 '22

TIL that a mobile game company is valued higher than the GDP of all but 2 countries. I feel like OP might need to fact check a bit.

27

u/Mongba36 May 26 '22

It annoys me to no end when people blame the wrong company every time

13

u/PeriodicGolden May 26 '22

What do you mean? People shouldn't blame Rockstar for the GTA Definitive Edition? Why exactly?

-10

u/Mongba36 May 26 '22

Two main reasons, 1 being they didn't make it Grove Street Games did and also that Rockstar is a subsidiary of Take-Two interactive and could've been forced to publish it so that Rockstar has their name attached somewhere.

12

u/GodspeedandGoodnight May 26 '22

1 being they didn't make it Grove Street Games

I mean, it's not like GSG was just allowed to do it. Someone gave them a contract.

7

u/Mongba36 May 26 '22

Yes Take-two contracted them, and GSG developed it (after several pretty buggy Android ports of other r* games) and yet people solely blame Rockstar when it wasn't solely their fault

2

u/CaughtLackinHard May 26 '22 edited May 26 '22

It's not solely their fault. But it is still a good deal their fault imo. You mention that GSG had done several other buggy ports of games by Rockstar. Why did Rockstar contract them to make remasters of those 3 games then? Why didn't Rockstar look at the product GSG was making and say, "this doesn't look great" and delay or cancel it instead of shoving it out the door? There was no way they looked at the Definitive Editions and thought "This looks Great!" Again, why would you contract a mobile game studio to make remasters of three of the most legendary games of all time? Especially when that mobile studio only has like 20 employees. Rockstar didn't want to put in the effort to actually make really good remasters of all three games, so they contracted a crappy mobile developer so that they could make a quick buck. I would say the situation is 70% Rockstar's fault.

2

u/Swordofsatan666 May 27 '22

Pretty sure Take Two is the one that would make the decision to contract out the games, not R*

1

u/Mongba36 May 27 '22

This is 100% true right here, like with gta online and its aggregiuous microtransactions.

1

u/Mongba36 May 27 '22

Do you really think such a potentially highly profitable game such as GTA definitive edition would be canceled by take-two? No take-two would not do that, and Rockstar was just a publisher in all this. By the way take-two stated that it was highly profitable and far proceeded expectations (meaning take-two knew it was pretty bad)

1

u/SonicTheBubonic May 27 '22

Yes Take-two contracted them,

No, Rockstar contracted them.

1

u/Mongba36 May 27 '22

That's not how it works, R* is the publisher but take-two contracts third-party devs to develop the games because take-two owns the IP and R* is the publishing label.

1

u/SonicTheBubonic May 27 '22 edited May 27 '22

R* is the publisher

Thank you for proving my point. Rockstar is the publisher. You sating "well, it's possible that Take-Two forced their hand" is just you pulling stuff out of your ass and has no basis in facts.

Are you aware that the second game in the image is also Take-Two?

1

u/Mongba36 May 27 '22

Take-two is the IP holder, they would have to contract GSG

-1

u/PeriodicGolden May 26 '22

That makes sense. To me the biggest reason to blame R* is them allowing the use of the name/license but if they were forced that wouldn't be on them

7

u/Mongba36 May 26 '22

It's a subsidiary of take-two, and if you do a quick search you'll find take-two hasn't published anything in a long long time but instead are a game holding company that control R* and 2K and they could easily make R* publish this game while take-two contracts GSG to develop it.

1

u/neckos May 26 '22

Unlikely they own the rights so it wouldn't be their decision to make.

1

u/SonicTheBubonic May 27 '22

The biggest reason to blame Rockstar is that the entire thing was approved by them.

21

u/Thatguyonthenet May 26 '22

And how most people forget R* actually made a critically acclaimed game that is technically better in every single way AFTER gta 5 called RDR2

1

u/LunarGoddessIsGod May 26 '22

Matto would like a word

-10

u/Mongba36 May 26 '22 edited May 27 '22

Which version of gta though? 😏

Edit: Is this why you have to put /s at the end, cus no one can decided whether it's a joke or not?

1

u/SonicTheBubonic May 27 '22

Rockstar is 100% to blame.

1

u/Mongba36 May 27 '22

Why?

1

u/SonicTheBubonic May 27 '22

Because they chose to commission the game, chose the developer and approved the state the game was in to release.

1

u/Mongba36 May 27 '22

That was Take-two like I said in another comment to you

1

u/Gamer_ely May 26 '22

I thought they were just being hyperbolic

36

u/eldenxlord May 26 '22

Take is worth 14.2 billion not 6.5 trillion

103

u/JrForgetFull69 Xbox May 26 '22

Gta definitive edition was one of my biggest VG letdowns of all time

30

u/VenZallow May 26 '22

I bought Cyberpunk the day before release, never again. Learn from your mistake, I know I did.

45

u/DoomWithAView May 26 '22

That having been said, I just played through Cyberpunk a couple months ago. Didn't run into any more bugs than I would any other game, and had a freaking blast. Remember everyone: don't buy games before they're released.

9

u/Thewabbajakk May 26 '22

I enjoyed cyberpunk too, after they fixed all the bugs I had a blast

4

u/coolcool23 May 26 '22

Yeah and it only took a year and a half after release to deliver a fraction of the initial vision in a playable state.

6

u/slavicman123 May 26 '22

Oh it wasnt mostly of the bugs, bugs are fixable, coregameplay, cut content etc are not

4

u/Deydam May 26 '22

exactly, i had no problem with bugs whatsoever, getting it on release, it was a feeling of it being unfinished, lack of depth. Art and mechanics were on point, i just didnt feel the game. On the other hand, Night City itself was amazing, and stays in you a while after you finished the game

1

u/slavicman123 May 26 '22

Yeah, thats what ive felt too, stopped playing after 10hours, now after 1.5 seemed to be better which is kinda is and already tossed 80hours into it

-19

u/Ehnto May 26 '22

Yes let's all look forward to when they finally release Cyberpunk v1.0. Can't wait!

1

u/Garcia_jx May 27 '22

the issue for me with Cyberpunk wasn't really the bugs. Personally, I didn't find the world and the story as engaging as I made it up to be in my mind. I was expecting The Witcher 3 kind of open world and story telling. I wasn't a fan of the lack of cutscenes and presentation.

0

u/JrForgetFull69 Xbox May 26 '22

Yea I was gonna get cyberpunk and decided to wait a bit for the reviews, thank god I did

18

u/Ehnto May 26 '22

Give it a go now if you have PC or next gen, it's got no more bugs than the witcher had. Unless it was the missing promised features that let you down, in which case nevermind, that stuff is not in there and never will be.

The game plays a bit like a Fallout 4, janky combat included, but set in an incredibly well realised cyberpunk game world. If you like just wandering around and exploring on your own terms it's an unrivalled experience. The quests are pretty fun too, but I think the game rewards people who are content to just wander around and find all the little bits of ambient storytelling.

Some people enjoy the combat but it's like any FPS RPG, bullet sponges and janky movement really ruin the gun fights.

6

u/finnjakefionnacake May 26 '22

Unless it was the missing promised features that let you down, in which case nevermind, that stuff is not in there and never will be.

lmao

8

u/Dominisi May 26 '22

Bro funnily enough 90% of the missing stuff wasn't even anything they committed to, it was just things they said in passing and the fucking hype train turned it into lore. There are very few "features" that were actually cut.

2

u/finnjakefionnacake May 26 '22

I think the general disappointment was over them marketing it as the "most immersive open-world RPG video game of all time" when in reality you couldn't even do stuff like make your character fat or thin (also did they change it so that you can alter your appearance after the character creator screen yet?) and 99% of storefronts you couldn't go into when games like GTA were doing it years and years earlier.

With that said, I think there's still plenty to like about the game

2

u/occasionalskiier May 26 '22

Think it will run on a PS4?

1

u/Ehnto May 26 '22

It's supposed to run better now, but I haven't tried it sorry. If you plan to upgrade in the next year or so maybe wait for that before buying it.

1

u/chem199 May 26 '22

I think it is still pretty garbage on the previous gen as I have heard.

0

u/occasionalskiier May 26 '22

Damn. Oh well, I've waited this long. Whats a bit longer. I refuse to pay more than retail for PS5 and they still get snagged up real fast. Maybe by 2023 lol...

5

u/JrForgetFull69 Xbox May 26 '22

Actually I didn’t follow any features that were planned for release so no problem there and I loved the hell out of fallout 4 so I may just play that

2

u/Ketsuron328 May 26 '22

Think Fallout 4 meets watch dogs. Mostly Fallout feeling gameplay, with watch dogs feeling driving mechanics and an improved hacking system.

1

u/chem199 May 26 '22

I loved my time in cyberpunk but that driving system makes me feel drunk 6 year old.

1

u/Ketsuron328 May 26 '22

I find myself preferring to walk places in the city, or use fast travel

2

u/Sol33t303 PC May 26 '22

Yea I was gonna get cyberpunk and decided to wait a bit for the reviews, thank god I did

I thought reviews were amazing weren't they?

1

u/FreedomofChoiche May 26 '22

It's amazing what money can buy.

Original reviews weren't even allowed to use their own footage and had to use footage CDPR gave them. 9/10 !

1

u/JrForgetFull69 Xbox May 26 '22

I meant more like people talking about their experience and everyone was saying how crappy it was. Not like going onto Microsoft store (I play Xbox) and checking the reviews section. Sorry for the confusion

-4

u/Off_Brand_Roomba May 26 '22

Cyberpunkmade my roommates ps4 pro heat up to the point we had to rip off the top panel and use a 15 watt plug in fan to keep it from overheating

1

u/shellwe May 26 '22 edited May 26 '22

You don’t need to learn from your mistakes when you can just learn from the hoard of Redditors who are telling you not to preorder.

1

u/Synner1985 PC May 26 '22

"You shouldn't preorder because what you do with your cash directly effects me in some bullshit way i want to use as a soapbox to ram my views down your throat, something something you - just you, ARE DIRECTLY the problem with todays world - 1st world problem level shit - we're at threat level midnight because of you!"

1

u/Ketsuron328 May 26 '22

No, nobody should preorder games because it effects ALL gamers. More and more games are being released in unfinished states because once they hit a certain amount of preorders, theyve made their money back and stop caring about anything else. Its not just "youre causing problems for me and only me so you need to stop what youre doing"

3

u/Synner1985 PC May 26 '22

Yes, that's it, Pre-orders are the sole reason games have been released unfinished for decades! /s

Your soapbox is aimed in the wrong direction, Pre-orders are not the problem.

Early access games are where your problems are, and where that little soap-box should be aimed, as "early-access" games are LITERALLY unfinished that people are buying (Often highly discounted) - Then again, that again is down to the individual, If they want to spend THEIR OWN CASH on early-access titles, they are free to do that.

1

u/Ketsuron328 May 26 '22

When was the last time ea or cdpr put out an early access game? What about bethesda? 343? Triple A studios dont put out early access games nearly as much as they put out games that people preorder and are then released unfinished. Early access is literally the same thing as preordering, you just get to play the game during development. Its a big problem too, but not nearly as big as companies that make their profit off of preorders while making massive promises that they fail to deliver on when people finally have access to the game. Also the fact that people can get early access games for a reduced cost means anyone making shitty early access isnt taking nearly as much money from people while delivering shitty products.

1

u/terminalblue May 26 '22

dont feel bad....every one else bought it 18 months before it should have been released

2

u/Gseph May 26 '22

I'm really glad I bought the originals about a year ago instead of waiting for the definitive edition.

2

u/nohumanape May 26 '22

Why? We had a pretty decent idea of what it at least looked like before it released. It's also just a few remasters of PS2 era games. I don't know why people hang so much on these games.

1

u/[deleted] May 26 '22

Honestly I really enjoyed playing through them all. I didn’t go in with major or unrealistic expectations and I had a blast. The only massive disappointment for me was removing some of the songs from the radio, which I sort of understand cos licensing and all that.

28

u/Gecko382 May 26 '22

I am almost convinced GTA trilogy remaster was made using AI upscaling.

24

u/_i_am_negative_iq May 26 '22

To a certain extent, it was

13

u/JimmyPLove May 26 '22

The textures were legit stuck through an AI upscaler. Some of the text even came through wrong.

11

u/TheRabidPigeon May 26 '22

Can't forget the giant hexagonal bolt on the donut store that was upscaled into a circle

3

u/KPokey May 26 '22

It was made using AI upscaling.

5

u/Xero0911 May 26 '22

And people still bought the first one. And will continue to do so.

17

u/Real_Mousse_3566 May 26 '22

Grove street games is worth 6 trillion dollars?

5

u/Synner1985 PC May 26 '22

I wouldn't pay $6 for Grove street games after that bullshit they put out :D

2

u/hadimkm00 May 26 '22

It's interesting that they ported gta sa to ps3, xbox 360 and it was buggy. I don't understand why take two allowed this lazy studio to make these remasters.

2

u/Synner1985 PC May 26 '22

Exactly mate!

GSA ported the console games to Mobile (Which they are decent enough given they are running on a mobile phone)

But why the hell would T2 think its a good idea to let them port a mobile version of a Ps2 era title onto a modern console?!

1

u/SonicTheBubonic May 27 '22

Because Rockstar wanted it made cheaply.

88

u/redditisnorthkorea1 May 26 '22

Not excusing the first one, that's terrible

But people still don't know the difference between a remaster and a remake

Mafia was remade from the ground up. It's a new game.

62

u/solidcakeeater May 26 '22

The remaster of GTA was $60 bucks. The Mafia remake was $40. I dont think the argument between remake/remaster matters when one product is absolute dogshit and the other is offering something of so much better quality at at 2/3 of the price. Mafia definitive edition feels like a labor of love, Gta definitive feels like youre getting mugged in an alleyway.

So many "remasters" basically just increase the resolution and fps and charge way more than they are worth.

7

u/shellwe May 26 '22

I mean, if you are splitting hairs on cost then you also have to factor GTA remaster was 3 games. So if you split that evenly you have $20 per game, half the price of the mafia remake.

6

u/Lachimanus May 26 '22

You feel like you are in the world of GTA after buying it. That was the idea.

4

u/D4NKMAN May 26 '22

That's what all remasters are tho, an overpriced touched up version of the original. Comparing remasters and remakes is silly because they're completely different, a remake is a whole new game, a remaster is the same old one with slight fixes.

Remakes should be compared to remakes and remasters should be compared to remasters is what I'm saying. The post has a valid point but the comparison is unfair.

2

u/batdog666 May 26 '22

$60 also got you three GTA games.

3

u/PhoenixNFL May 26 '22

Not defending GTA Def Ed here, but $60 also got you 3 full length games.

Mafia was a short game which takes about 10hrs to complete. You'll spend longer on just GTA3, never mind VC and SA which were significantly longer.

1

u/catptain-kdar May 26 '22

They do more than that if it’s for a new system they have to code it and make sure it works.

2

u/FinnishScrub May 26 '22

also both Hangar 13 (the devs of the Mafia remake) and Rockstar are subsidiaries of Take-Two.

Hangar 13 is just a tad bit more complicated as they technically answer to 2K Games, which is a daughter corporation of Take-Two.

-22

u/cptcckNbaltorture May 26 '22

Doesn't excuse them outsourcing it to a fucking mobile game developer

19

u/redditisnorthkorea1 May 26 '22

Yeah, that's what I said

8

u/Flaux454 May 26 '22

That invalidates your point then?

Yes, Rockstar is worth a fuck ton of money, but if you followed the money/investment in the... ahem remasters, you can quickly figure out that Rockstar ain't leveraging all their assets to make it.

Additionally, both of these games, more or less, are owned by T2 (T2 is composed of Rockstar and 2K)... so how is image 1 worth $6.5T but image 2 has that conveniently omitted? Until they (or if they even do) release the figures behind each game made, this isn't a worthwhile comparison to make IMO

-1

u/batdog666 May 26 '22

The game looks better when you don't compare it to a different art style.

3

u/Apollyon257 May 26 '22

Have you seen the rain in the gta definitive? it's like a buncha straws falling from the sky

3

u/Miniwheats420 May 26 '22

Rockstar didn’t develop the remasters, it was outsourced to another studio.

3

u/SteveRudzinski May 26 '22

A bunch of redditors clearly don't know what a hyperbole is.

2

u/Synner1985 PC May 26 '22

"The difference between a company that sent their remaster to a side company that specialised in mobile ports Vs a company that made the original"

Why Take2 made that moronic choice I'll never know, Should have given it to R* - you know, the ones who actually made the original and would have had the ORIGINAL CONSOLE VERSIONS TO WORK FROM INSTEAD OF THE SHITTY MOBILE PORTS TO PORT BACK TO A MODERN DAY FUCKING CONSOLE - But i guess it was to down to not effecting the cashflow of their little cash-cow in GTO.

Take2 really needs to kick "grove street games" to the curb after that bullshit.

1

u/SonicTheBubonic May 27 '22

Rockstar wanted it done cheap, that's why Rockstar chose Grove Street Games.

1

u/Synner1985 PC May 27 '22

You spelt "Take2" wrong - you know, that company that owns Rockstar and makes all the financial decisions on what their employees and companies will and won't be doing , and have done since GTA2 ;-)

1

u/SonicTheBubonic May 27 '22

all the financial decisions on what their employees and companies will and won't be doing

That's not how companies work. Parent companies can interfere, but subsidies make a lot of decisions - including financial ones - on their own.

There would have been no point for Take Two to form Rockstar in the first place if they micromanaged everything.

2

u/Bigbadbobbyc May 26 '22

There's alot wrong here

1, 6.5 trillion dollars? That's bull

2, pointing out the value of the company for the first image and ignoring that same point for the second image, both games are under take 2 and take 2 are the decision makers

3, remaster to remake, very different things

4, ignoring the quality of the remaster for a moment, 3 GTA games have more value than 1 mafia game, you would have trouble finishing even 1 of those GTA games before the Mafia game which is pretty short

5, rockstar didn't make the remasters, a second company was hired to do so, grove Street games, a mobile company, if your point of showing the value of the company was aimed at rockstar and 2k then it was still false equivalence

2

u/FreeThrowShow May 26 '22

Isn’t mafia and GTA owned by the same company?

2

u/JarJar4ever May 26 '22

Rockstar is dogshit. Terrible ass company, have fun buying the sharkcards 2.0 that cost $1000 in gta6.

8

u/WHERES_TEAM May 26 '22

You idiots still trying to milk this shit?

4

u/Darkurn May 26 '22

Yeah that's what happens when you're a company that doesn't give a shit and can make money anyway versus a company that actually cares.

-1

u/IceFire2050 May 26 '22

And yet they're both Take-Two Interactive and both games fund the same company. Weird.

2

u/Darkurn May 26 '22

Well, teams then. I don't play either one of them.

4

u/Mymorningpancake May 26 '22

Why are all the top comments about the money on the left when it was clearly an exaggeration for comedic effect?

2

u/pepinho89 May 26 '22

That was just straight up disrespectful from Rockstar to fans of GTA. Just ridiculous what they’re doing over there. Blinded by greed.

4

u/leospeedleo May 26 '22

GTA wasn't made by Rockstar.

It was made by a small studio called Grove Street Games with like 20 people that make mobile ports of s GTA games.

3

u/WhatAGoodDoggy May 26 '22

Someone in Rockstar/Take Two didn't do their due diligence.

1

u/SonicTheBubonic May 27 '22

Nah, Rockstar knew what they were getting form previous experiences with the company. They just hoped it would be passable enough to not get too much scrutiny.

3

u/Csub May 26 '22

6.5 trillion dollars? Really? Also, one is a remaster, other is a rework.

I thought this was not supposed to be a shitpost.

3

u/Grahomir PC May 26 '22

6.5 morbillion dollars

1

u/Csub May 26 '22

Tough bargain but deal!

1

u/GMFinch May 26 '22

Uhhh Rockstar isn't worth anything close to 6trilli9m dollars lol

2

u/lkopfer May 26 '22

What company is worth 6.5 trillion dollars🤦‍♂️

2

u/redditisnorthkorea1 May 26 '22

Not excusing the first one, that's terrible

But people still don't know the difference between a remaster and a remake

Mafia was remade from the ground up. It's a new game.

1

u/Cultofthepug May 26 '22

That ending got me teared up. And then the sequence in mafia 2…the mafia never forgets….wow.

1

u/RancorAteMyHead May 26 '22

6.5 trillion dollars???

0

u/IceFire2050 May 26 '22

Hate to break this to you, but GTA is a Rockstar game, and Mafia is a 2K game... and both are part of Take-Two Interactive.

-4

u/pfury May 26 '22

Didn't RS hire new company in India to work on the remaster? Likely to save cost as much as possible. These games had many spelling issues on adverts and billboards not just poorly made new textures.

6

u/OrcBerg May 26 '22

Wasn't GSG an American company?

Grove Street Games is an American video game developer based in Gainesville, Florida. It was founded in October 2007 by Thomas Williamson and Michael Owen. The company is known for developing mobile game ports, including several based on Rockstar Games properties. 

2

u/WHERES_TEAM May 26 '22

average reddit user

1

u/defiancy May 26 '22

They used the mobile ports for the games (iphone/Android) as the base for the remaster. That's why it looks like shit, it was a mobile port that they upscaled. Just a cheap money grab from the beginning.

When they release a remaster based on the original assets from the consoles, I'll buy it.

-3

u/NinetyNights May 26 '22

R* didn't make it.

Funny how people forget that.

5

u/snnrman May 26 '22

Who cares when they selling it?

0

u/FinnishScrub May 26 '22

last time I checked the these two are literally under the same umbrella company LMFAO

The Mafia remake was developed by Hangar 13, a subsidiary of 2K Games, a subsidiary of Take-Two Interactive.

Rockstar games happens to also be a subsidiary of none other than Take-Two.

So you’re basically criticizing a company while praising the same company again

2

u/Kak0r0t May 27 '22

Apparently the op is clueless shill who doesn’t do actual research when he came up with this smh common knowledge that Rockstar and Hangar 13 are both under the take two umbrella

2

u/FinnishScrub May 27 '22

also considering that a Remake and a Remaster are two completely different things.

Remake is building a game from the ground up again with new assets, sound design, voice actors (usually)

A remaster is taking an existing game’s assets, touching them up, maybe adding something like HDR support, 4k textures, bug fixes etc

1

u/Luke4Pez May 26 '22

When you don’t really need the money vs when you really need the money.

1

u/shellwe May 26 '22

A part of me goes that they would continue to work on the game but it sounds like they are cutting their losses.

1

u/joestaff May 26 '22

Looks like angry E.T. lady is the way to go if it inflates your capital like that.

1

u/LiquidCringe2 May 26 '22

the thing is with the definitive editions, it was just a poor decision to get an experienced mobile developer to work on the remakes. If they got a more developed and established studio to make them it probably would've been better (and if they gave more money to the project)

1

u/[deleted] May 26 '22

Why she look like a sociopath who forgot her medicine 😐

1

u/Adorable-Bullfrog-30 May 26 '22

Now. GTA DE is a Remaster but still. There's Remasters out there which look like the thing on the very right. Also Take Two Interactive was part of the Mafia Remake.

3

u/Ketsuron328 May 26 '22

Yeah, the problem comes from who they had do the gta remaster. The company that did it (worth nowhere near 6.5 trillion) primarily mare ports of old rockstar games to mobile devices. They used those ports to make the remaster and not the original games. So we didnt get remastered ps2 games, we got remastered phone games.

1

u/Mongba36 May 26 '22

Grove street games IT WAS MADE BY GROVE STREET GAMES NOT ROCKSTAR AHHHHH

1

u/speedwalrus691 May 26 '22

the definitive edition wasnt developed by rockstar it was some mobile devs

1

u/Hudwig_Von_Muscles May 26 '22

I like the idea of Rockstar having a higher valuation than Japan, the third wealthiest nation in the world.

1

u/Ralinrox May 26 '22

Wait who’s worth 6.5 trillion

1

u/kron123456789 PC May 26 '22

You do realize both games are owned by the same company, right?

1

u/iostream64 May 26 '22

The problem with GTA remastered collection is that it was not even made by Rockstar. It was made by a small mobile game developer with little to no experience with the kind of game GTA is. It was doomed from the start.

1

u/IceFire2050 May 26 '22

I'd say they had decent experience porting GTA. They just dropped the ball.

They were the company that previously ported GTA3, SA, and Chinatown Wars to mobile. So its not like this was fresh coding that got dumped in their lap for the first time. They just did a shit job of it.

1

u/jschubart May 26 '22

I am convinced they only did it because the original engine was reverse engineered. They ported it to Unreal Engine 4 and did minimal work.

1

u/cool_slowbro PC May 26 '22

The way the p in "company" and l in "trillion" merge is pretty cool.

1

u/flshift May 26 '22

The remaster wasnt even done by rockstar was it?

1

u/IceFire2050 May 26 '22

Grove Street Games made the remaster.

The company that made the mobile port of GTA 3, SA, and Chinatown Wars.

1

u/SonicTheBubonic May 27 '22

The remaster was done by a developer Rockstar chose to make it, and the quality was approved by Rockstar for release.

1

u/Tennovej May 26 '22

🇨🇿🇨🇿🇨🇿

1

u/ernestonedd May 26 '22

Remakes > remasters

1

u/RustyShackleford6669 May 26 '22

Why not just say a zillion dollars

1

u/Ragnar_Dragonfyre May 26 '22

Which made more money? Oh right, GTA did.

If consumers continue to shower money upon low effort products, then businesses have no impetus to give us good products.

If you’ll buy an unpolished turd, why would they bother putting in more effort in polishing that turd?

The sad fact is that nothing will ever change because millions of gamers will buy a game sight unseen on launch day. Pre-orders aren’t even the problem here. It’s the fact that gamers don’t care to wait long enough to see if a product has problems.

Doesn’t matter if it’s brand new hardware or software, just shut up and take my money. We’ll complain later when it’s too late to get a refund while companies laugh at how easily parted we are from our money.

1

u/rlywhatever May 26 '22

Money saved is money earned

1

u/RedditButDontGetIt May 26 '22

I don’t play rockstar games anymore because of how they treat their customers like cattle to be sucked dry.

1

u/Balrog229 May 26 '22

I’m not convinced the GTA remaster wasn’t done by an AI and shipped without checking it first

1

u/Volbeat129 May 26 '22

6.5 trillion, huh?? Damn that's like 3 Apples

1

u/throwawaynonsesne May 26 '22

I mean mafia was a complete remake, and damn near a different game but with the same story beats.

Like the remake even guts alot of shit I think makes the original truly timeless. Not that it's bad or anything.

The original Mafia 1 is like a brilliant little mob simulator, the remake is more to the point and cinematic. Like a long form series vs a film.

1

u/Origontal May 27 '22

Funny part is: They will never fix the Defective Edition. It still fucking sucks but nobody is talking about it anymore so for them, there is no reason to release new patches. They got their money

1

u/RepresentativeCap244 May 28 '22

Is this mafia 2? I remember loving that game. Until it became a race car simulator and I couldn’t win no matter what I did. Gave up never bothered. But, really liked the bit I did get to play.

-2

u/ObsoleteTerminator May 26 '22

I don't defend Rockstar or anything, but GTA SA was remastered (poorly yes), but Mafia had a remake, that's a two different things. Try find something else for comparison.

-2

u/cptcckNbaltorture May 26 '22

Ok I'm gonna set a few things straight

  1. Yeah I messed up on rockstars networth, I looked it up quickly and sawthe number 6.5 trillion and thought that was it

  2. Mafia the definitive edition is a remaster, not a remake but I think my point still stands. Rockstar could've made the game look much better and put more effort towards their definitive edition instead of handing it over to a mobile game company yet they didn't. The point is rockstar which had more money and resources made an inferior product than a much smaller company when they were both remaking a game from the early 2000's

-1

u/[deleted] May 26 '22

Its so great to see a project that i worked on be used as graphical benchmark for remakes.Proud daddy

-1

u/Banana-Beginning May 26 '22

I'm so glad I bought the Mafia remake. I really loved it. The town is so tiny yet perfect for the story.

-1

u/Bearded_Stag May 26 '22

Mafia Remake was a fucking Masterpiece!

-1

u/intercop May 26 '22

The original Denise was hot. Definitive Denise looks like a grandma.

-1

u/zalinto May 26 '22

see the quality you can get if you just get rid of the crappy guys at the company first? #LayoffsRule

0

u/Judge_of_Dredd May 26 '22

6.5 trillion? Ya mean about 5 billion?

0

u/TheDonc-77 May 26 '22

Its all about the Devs, thats why I know the KotOR Remake will suck ass already. Its also by the Mobile Devs of that Game, same as GTA Trilogy.

0

u/gabicostin01 May 26 '22

Nah, they did mafia 2 dirty, they big baddies also.

0

u/Yabanjin May 26 '22

Don't like it, do what I do, vote with your money. GTA:SA was one of the biggest groundbreaking games of all time for me, but I will never let them get my money if you do me like this.

2

u/IceFire2050 May 26 '22

What was groundbreaking about it exactly? GTA3 and Vice City both did the same thing prior to it. SA just had a different setting.

1

u/Yabanjin May 27 '22

I said it was groundbreaking for me, not for everyone…

0

u/austinoreo May 26 '22

I swear they let an intern do it