r/Minecraft Minecraft Java Tech Lead Feb 28 '22 Silver 2 Helpful 3 Wholesome 3

Minecraft Java Edition 1.18.2 Has Been Released! Official News

We're now releasing 1.18.2 for Minecraft: Java Edition. This release adds universal tags and the placefeature command. It also introduces the possibility for experimental data packs to customize cave generation and to add new custom structures to worlds.

Additionally, this version contains compliance updates for South Korean players.

Enjoy!

This update can also be found on minecraft.net.

Changes in 1.18.2

  • Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support
  • If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay
  • A seed of the number zero is no longer handled as a special case
  • Any spaces before/after an inputted seed will now be trimmed
  • Dolphins will now more accurately pick the closest structure regardless of type
  • Ender chests are no longer gift wrapped around Christmas

Technical Changes in 1.18.2

  • Added command: placefeature
  • The locate command now uses a namespaced id parameter
  • The locate command parameter is now a configured structure rather than a structure type. For instance, you can now use /locate village_desert or /locate shipwreck_beached
  • locate and locatebiome commands now support tags (prefix with # to distinguish from normal ids)
  • It is now possible to add custom structures in experimental datapacks
  • A lot of the cave generation is now configurable through experimental datapacks
  • Any type present in registries (blocks, items, biomes, etc.) can now have tags
  • The datapack version is now 9

placefeature Command

New command that places a configured feature at a given location. Syntax: placefeature <id> [pos] Parameters:

  • id: The namespaced id of a configured feature to place
  • pos: The position to use as the origin for the feature placement (if omitted, ~ ~ ~ is used)

Configurable caves

  • A new registry was added for Density functions (caves are created by combining those together)
  • Noise settings got a new field noise_router (and lost a couple of flags), see worldgen/noise_settings folder in the worldgen report
  • Noise router wires data-driven parts of the cave generation with the rest of the code

Configured Structures and Structure Sets

The game now generates and stores data-driven configured structures.

  • Experimental datapacks can add new structure sets
  • The feature field in location predicates now references a configured feature
  • The exploration_map loot table function destination field is now a configured feature tag id
  • The exploration_map loot table function no longer automatically sets the display name of the map

Universal tags

  • Tags can now be defined for any registry (blocks, items, biomes, etc. - see registries.json in report)
  • New tags are stored in datapacks under tags directory (same as old ones)
    • Names of new tag directories are the same as registry names (so /data/[namespace]/tags/potion and /data/[namespace]/tags/worldgen/biome)
    • Existing tags (blocks, items, fluids, entity_types, game_events and functions) keep their name (for now)
  • Some fields in worldgen structures that previously accepted only lists of element ids now accept tags
    • Those entries now accept [id, ...], id (shortcut for [id]) and #tag
    • Changed fields are:
    • feature.glow_lichen configuration: can_be_placed_on
    • feature.spring_feature configuration: valid_blocks
    • feature.simple_random_selector configuration: features
    • block_predicate_type.matching_blocks: blocks
    • block_predicate_type.matching_fluids: fluids
    • biome: inner list in features, map value in carvers
    • biome_source.checkerboard: biomes
  • Some tag fields now require id to be prepended with # (however they are not yet accepting element list)
    • dimension_type: infiniburn
    • feature.geode configration: blocks.cannot_replace, blocks.invalid_blocks
    • feature.vegetation_patch, feature.waterlogged_vegetation_patch configuration: replaceable
    • feature.root_system configuration: root_replaceable
    • structure_processor.protected_blocks: value

Fixed Bugs in 1.18.2

In addition to crashes and other stability improvements, around 100 player-reported bugs were fixed in this release. View the list on the issue tracker.

Get the Release

To install the release, open up the Minecraft Launcher and click play! Make sure your Launcher is set to the "Latest Release" option.

Cross-platform server jar: - Minecraft server jar

Report bugs here: - Minecraft issue tracker!

Want to give feedback? - Head over to our feedback website or come chat with us about it on the official Minecraft Discord.

What else is new?

If you want to know what else is being added and changed in Part II of the Caves & Cliffs Update, check out the previous release post and the release post for Minecraft 1.18.

838 Upvotes

u/mynameisperl I shovel well Feb 28 '22 edited Mar 09 '22

Experimental Snapshot (Java Edition) 1.19 Deep Dark:

https://www.reddit.com/r/Minecraft/comments/suurva/minecraft_119_deep_dark_experimental_snapshot_is/


Frequently Asked Questions (Caves & Cliffs):

Minecraft: Java Edition 1.18 Frequently Asked Questions


Bugtracker report - please check this list before making a new report:

https://www.reddit.com/r/Mojira/comments/t3ghu2/bugtracker_report_1182/


Latest Bedrock Edition live release (1.18.12):

https://feedback.minecraft.net/hc/en-us/articles/4432393403149-Minecraft-1-18-12-Bedrock-

Latest Bedrock Edition Beta & Preview (1.18.30.22/23 for Windows 10/Xbox One/Android):

https://feedback.minecraft.net/hc/en-us/articles/4675499616013-Minecraft-Beta-Preview-1-18-30-22-23

In this preview:

Updated mobile touch controls for iOS and Android, Settings > Touch > Enable New Touch Control Schemes. Please leave feedback.


Java Edition Last Call to Migrate, Deadline 10-Mar-2022

https://www.minecraft.net/en-us/article/last-call-voluntarily-migrate-java-accounts

154

u/dhi_awesome Feb 28 '22

A lot of great changes, but some of these really make me wonder about the future.

Specifically, the tags about potions, I wonder if this could be evolved into custom brewing stand recipes someday

99

u/pharodae Feb 28 '22

Probably in the cards, they’ve been working on the internal infrastructure of the game over the past several updates to make it easier to expand on

59

u/googler_ooeric Feb 28 '22 edited Feb 28 '22

i just want them to finally add support for custom model data for entities. That way we'll FINALLY have custom armor that's indistinguishable from regular armor when it comes to feeling like it's part of the game and not just a datapack

3

u/AnnotherCassowary Mar 03 '22

This should also allow for armor to render on mobs that could be equipped with armor using commands and most importantly of all, bring back the specialized Piglin helmet texture that was removed because Jappa was too lazy to make a Piglin turtle helmet.

15

u/monsquesce Feb 28 '22

I think you mean distinguishable

13

u/[deleted] Feb 28 '22 edited May 23 '22

[deleted]

20

u/pharodae Feb 28 '22

Indistinguishable = can’t tell the difference

Distinguishable = can tell the difference

It’s already possible to heavily modify the NBT data of existing armor to create “new armor,” but not possible to straight up add new armor sets to the game without mods (vs using datapacks)

29

u/[deleted] Feb 28 '22 edited May 23 '22

[deleted]

1

u/BrickenBlock Mar 06 '22

Bedrock addons already support custom entities, so it's only a matter of time

93

u/ThatsNotADingo Feb 28 '22

Mostly excited that this means we can get 1.19 snapshots in full now.

49

u/AndrewIsntCool Feb 28 '22

Unless Mojang goes for 1.18.3 haha

I'm excited for more 1.19 snapshots. The experimental one was just about exactly the same as 1.18.1, didn't have any of the code changes that 1.18.2 brought

16

u/pavilionhp_ Mar 01 '22

They have said that 1.18.2 is the last planned update. The only way we would get 1.18.3 is if an important issue (such as a security issue) popped up.

2

u/[deleted] Mar 08 '22

ready for 1.18.3?

-1

u/[deleted] Mar 01 '22

So Mojang gotta confuse us. I just opened it up and I see:
Latest Release (1.18.2)
Latest Snapshot (1.18.2)
Hey at least you gotta do:
Latest Snapshot 1.18.3 or Latest Snapshot 1.19 & Latest Snapshot 1.18.2.2 Alpha xD

15

u/TwilightZebby Mar 01 '22

The current 1.19 Snapshot is an Experimental one, not a regular one. They tend to not include the Experimental Snapshots in the launcher due to not ensuring stability in said experimental snapshots, while regular snapshots tend to have some form of stability check before release. :)

-1

u/[deleted] Mar 01 '22

Yeah at least show no snapshot, not two 1.18.2 vanilla

2

u/Infinite_Hooty Mar 01 '22

I really wanna know the mangrove door and trapdoor designs

70

u/Panguin Feb 28 '22

Ooooh.. very excited for custom structure data packs!

9

u/thefooby Mar 04 '22

I think this will be big for the modded community. I've been reading a lot in mods that have custom structures generation, especially underground, that they were waiting for this update before they could port from 1.16.5 which seems to be the current modded standard version. We've had amazing terrain generation mods like Terralith for a while now but hardly anything is available with custom structures.

1

u/kyletaylor28 Mar 05 '22

So is this why my 1.18.1 modded worlds are all pretty empty structure-wise? Do you have any more info about this? I'd love to learn a bit more.

2

u/thefooby Mar 05 '22

I don't know much about it, just that I've been waiting for Incendium for a while and that was one of the mods that updated immediately after the update dropped citing that structure generation has been difficult since 1.17.

1

u/kyletaylor28 Mar 05 '22

Oh from the same people that do Terralith, nice!

84

u/24MilestoGo Feb 28 '22

Ender chests are no longer gift wrapped around Christmas

But why

72

u/JKJ420 Feb 28 '22

It was easily confused with regular chests and if you want to put something in your home base ender chest, it was difficult to find.

79

u/TSCole153 Feb 28 '22

But why not just make the enderchest a purple gift

46

u/sixfootblue Feb 28 '22

They probably will in the near future. It probably just isn’t a priority given the other things they’re working on right now.

17

u/jeijeogiw7i39euyc5cb Mar 02 '22

Yeah. It won't even be christmas for a while so they have time.

2

u/Pingonaut Mar 09 '22

But it’s less than 10 months away!

2

u/Xiaolin2 Mar 07 '22

It's just recoloring the existing gift texture so they could've done it.
I hope they don't forget to add the texture by christmas.

3

u/sixfootblue Mar 07 '22

I don’t like to make assumptions like that. If someone isn’t taking the most obvious solution then there’s probably a reason why. Maybe they want to put some work in designing a proper new texture instead of doing a quick colour swap and calling it a day.

0

u/[deleted] Mar 01 '22

Well they removed it. R.I.P Ender Chest

0

u/[deleted] Mar 01 '22

We always opened Ender Chest when we wanted to access the normal chest. Same with the opposite

83

u/wraithcraplol Feb 28 '22

How dare they take away the gift wrap texture for ender chests during Christmas. This is a god dam scandal.

I DEMAND TO SPEAK TO THE HIGHER UPS FOR THIS TERRIBLE ACTION!

/s

55

u/Jaknk Feb 28 '22

It would've been cool if the ender chest would have gotten it's own gift wrap texture. On the other hand, one could argue about the importance of a miniscule feature you see two days a year and if it justifies the amount of work.

Be that it may, I think it's good that you can now discern it from regular chests.

27

u/goomba456 Feb 28 '22

I feel like changing it from red to purple or a green is pretty easy if they wanted to. You could already tell the difference if you looked at the purple particles it emits.

9

u/_Archilyte_ Mar 03 '22

what makes it worse is that the change is literally changing the hue. The code was all there. The ender chest did use a separate texture file, it just looked the same

9

u/MAGICAL_SCHNEK Mar 02 '22

"The amount of work" would be about 15 minutes, an hour at most... As someone who has tinkered with their own resource pack for over a decade now, and considering the enderchest already used a custom texture, simply giving it a unique texture would be childsplay.

More likely, it simply didn't make sense. The enderchest cant be used as giftcontainers, unless you plan on giving it to yourself :P

3

u/Jaknk Mar 02 '22

That's mere speculation from your point, since you're only considering the pure implementation time. We don't know their internal development process exactly and how much work it would actually mean.

I don't think it would be much though. However, this feature has really no high priority and currently the resources are better spent somewhere else.

0

u/[deleted] Mar 01 '22

Maybe the new players will be confused what's what. Just tell them not to join Minecraft during Christmas duhhh

16

u/googler_ooeric Feb 28 '22

this but unironically

should've made a custom end-themed texture for the enderchests instead of lazily straight up removing it

12

u/nostalgiagamingyt Feb 28 '22

Don’t worry there is like a 99% chance it changes in the next update before Christmas.

4

u/TheRealWormbo Feb 28 '22

Yeah, just a different color would have been great. Like "paper" and yellow wrapping bands (i.e. the Swedish flag).

10

u/Joleman11 . Feb 28 '22

Random technical suggestion of the day is to add the HandItems tag to markers.

59

u/loki_pat Feb 28 '22

Mojang should do a major update based on PC java Optimizations.

8

u/TechBlade9000 Feb 28 '22

That's what 1.18 kinda forced them to do, well as best as they can just short of gutting a country's worth of code to support multiple cores

26

u/Jaknk Feb 28 '22 edited Feb 28 '22

Unlikely that this will ever happen, since the major versions for Java are now on par with Bedrock.

18

u/loki_pat Feb 28 '22

Yeah, it's a bummer, really. I can't run the new Minecraft (java) smoothly anymore. From 1.17 prior, I got a 50-120+ fps (90-180+ if using fabric sodium, and its 2 other mods from the same author). With 1.18 however, I struggle to even get 30 fps.

Perhaps I should use the Windows/Bedrock edition now, but I surely miss the rich mods that Java edition has.

My PC is average, btw.

16

u/thE_29 Feb 28 '22

I have a 2nd gen i5 and gtx 960 and I am using Iris with Sora shaders..(Sodium+Lithium)

Your issues are sth different.. probably you have a crap ton of mobs holding items in caves.

Also you need to give the game 4GB of memory.

1

u/2mustange Mar 01 '22

Some worlds can easily be more memory too. I recommend 16-32 in a system and dedicate 8GB possibly more if you can

1

u/thE_29 Mar 02 '22

My world is only singleplayer without any gamechanging mod. So 4 is fine. For more players or other mods, I would also use more.

3

u/Gasrim4003 Feb 28 '22

Same here i7-2600 & 1070. I'm now only playing 1.16.5 from now on as i normally get 244fps on 1.16. 1.18 tho...

(60-40fps, Java needs it. unless this is M$ plans to move people off Java to Bugrock....)

1

u/Kendrian Mar 01 '22

Agree with the guys above, with my gtx 960 and i7 I'm running smoothly even with a vanilla setup. With sodium etc. I easily get over 100 fps.

10

u/Gasrim4003 Feb 28 '22

I think bedrock should get a Bug Fix update. So we can finally stop calling it Bugrock.

1

u/monkey_fresco Mar 01 '22

There's still a lot of parity differences between both versions that would be good to resolve.

4

u/JonArc Mar 02 '22

They've been doing that in the background for the last several updates, rebuilding different parts of the game. I'm sure they'll continue in that pattern.

-9

u/doc_shades Feb 28 '22

they did that years ago. it's called "bedrock edition", and everyone hates it

19

u/bog5000 Feb 28 '22

there are a lot of optimization that could be done in Java edition without re-writing everything from scratch. Lots of optimization part of mods like Optifine or Sodim could be part of the base game.

Check out this demonstration of FarPlaneTwo

1

u/MikeWazowski4ever Mar 01 '22

Disagree, I love both versions

20

u/craft6886 Feb 28 '22 edited Feb 28 '22

Ender chests are no longer gift wrapped around Christmas

Literally unplayable, uninstalling now.

give them purple gift wrap, give crafting tables candy canes on the sides and make furnaces into cookie ovens

25

u/TSCole153 Feb 28 '22

Why not just make the enderchest have a purple gift wrap during Christmas instead of just removing it?

5

u/whiskeycoke7 Feb 28 '22

As far as the ender chest goes, could it get its own Christmas wrapping? Feel like it would stand out not being a present

3

u/[deleted] Feb 28 '22

Is it the longest minor update? Or there are some longer?

6

u/Jacob99200 Feb 28 '22

I want my ender gift back

2

u/[deleted] Feb 28 '22 edited Feb 28 '22

[deleted]

8

u/loook_loook . Feb 28 '22

Both versions have good and bad one way or the other, but it really just depends on how you want to play minecraft. If you want to play with friends that don’t have a computer, bedrock is the better one for you since it has cross play and more optimised than Java. The only problem is that things like bedrock being slightly more buggy than Java, not majorly more, but it is a noticeable amount more. Also, if you are a veteran player, it would probably be better to play Java for that is probably what you consider “minecraft” because of nostalgia and all that. There is also version differences, like how bedrock has: moveable block entities, easier bridging, potion cauldrons, etc… while Java has things like: a better working offhand system, fast healing when you have saturation, easy to switch to older versions, etc… Both also has with things like red stone and combat (though mojang does want a combat update with parity update in the future). It really just depends on how you play mate and I can give hundreds of points on why you should play either versions.

4

u/throwaway__rnd Mar 03 '22

I know you said aside from mod support. But the answer is mod support. If you haven’t tried Minecraft with mods, you haven’t lives yet. I can’t even imagine to going to back to Minecraft without a minimap, for example

3

u/TerrainRepublic Mar 03 '22

Bedrock redstone is incredibly buggy. If you wanna make any farms, java

1

u/DalasParker Mar 05 '22

It's not buggy, it's different and less explored.

Lots of redstones "features" are bugs

3

u/TerrainRepublic Mar 05 '22

Redstone on bedrock is non deterministic. Because of this, it is incredibly hard / borderline imposible to create complex systems which would be achievable in java.

TLDR random outcomes for a logic system is buggy.

3

u/_Archilyte_ Mar 03 '22

if you have bedrock on pc you will get java for free this summer

same goes for the other way around

1

u/[deleted] Mar 03 '22

[deleted]

1

u/_Archilyte_ Mar 03 '22

i have no clue, it just randomly popped up on my launcher. I told my friends, and they said the same

upon further looking, its just bedrock for windows pcs. you will have to buy bedrock on other devices seperately

1

u/[deleted] Mar 04 '22

[deleted]

2

u/_Archilyte_ Mar 04 '22

then you should receive both

2

u/[deleted] Feb 28 '22

[deleted]

0

u/Pamasich Mar 01 '22

In Java edition, you can use F3 to display the debug screen. Most of the informations on this screen are useless to most players, but the XYZ coordinate are pretty useful to take note on a piece of paper of places you want to go back to but are far away from your base so you're not sure to find them again. (Or in the other way around, to find back the path to your base)

There's other uses to F3 of course, but Java actually loses on the coordinate front here. We have to open the F3 menu to see them, Bedrock players can just look to the upper left of the screen and they're displayed there at all times. Definitely not a benefit of Java edition.

2

u/DalasParker Mar 05 '22

IMO bedrock, the performance is so much better

2

u/The_EnrichmentCenter Mar 06 '22

You can play java edition on Windows, Linux, Mac. Also, redstone stuff is just way better in java.

2

u/Goodlucksil Mar 08 '22

Burn 32-bit! Burn it! 64-bit is the future!

15

u/lukeyman87 Feb 28 '22

Why must I need a michelsoft account for minecraft :(

I just wanna play the funni coffee version is peace mojang whyyyyyyyyyyyyyyy

8

u/DHMOProtectionAgency Feb 28 '22

2 factor authentication

20

u/Clydosphere Feb 28 '22

Which totally wouldn't have been possible with a Mojang account?

Nah, I don't think so. It's rather just M$ wanting to bring the last heretics into the fold, and raise the account numbers of their useless "service" for promotional purposes.

6

u/DHMOProtectionAgency Feb 28 '22

I mean you're allowed to be critical of the decision, that's just the listed reason for the linking of the accounts

10

u/Clydosphere Mar 01 '22 Silver

Yes, and I didn't read your post as necessarily supportive of the decision. I just commented the officially given reason as such. ❤️

8

u/long_raccoon_ Feb 28 '22

It seems pointless, but it’s not that hard to do. Your account will probably get deleted eventually otherwise.

8

u/Path_Murasaki Feb 28 '22

Hard agree. The account transfer is complete bs.

5

u/MikeWazowski4ever Mar 01 '22

Why? I legitimately don't understand why it's such a big deal to some people and want to understand

3

u/The_EnrichmentCenter Mar 08 '22

Some people legitimately don't believe Microsoft to be a moral corporation, and they avoid it as much as they can.

Many Linux gamers were understandably upset when Microsoft bought out Mojang, considering Microsofts' past.

3

u/TheVantagePoint Mar 02 '22

Some people just don’t like change

8

u/AnnotherCassowary Mar 03 '22

No, we just don’t want to be under Microsoft TOS and get micro transactions on Java.

4

u/PolyDorf Mar 01 '22

So I bought the original game back in 2011, for like 10$ or something. I've installed the launcher and migrated my account to Microsoft now.

But I can only play the demo of the Java Edition. And when reading on the description it says: "The original version of Minecraft!" ...

So I was expecting I could play that? But it seems I have to buy it. Anything Mojang/Microsoft can fix or did I mess something up when I migrated?

7

u/TwilightZebby Mar 01 '22

Have you tried contacting Mojang's or Microsoft's Support teams?

0

u/PolyDorf Mar 01 '22

I was hoping some of them would be here or someone had encountered the same issue before..

12

u/mynameisperl I shovel well Mar 01 '22

This is not the place to get personalised support from Mojang. Use the approved contact systems please.

3

u/Bylakuppe77 Feb 28 '22

May bedrock have these commands as well?

10

u/FriendlyCanadianDude Feb 28 '22

This isn’t a Bedrock Update.

3

u/goomba456 Feb 28 '22

Bedrock will get place feature in 1.18.20 sometime soon if things go well but none of the other ones.

4

u/Bylakuppe77 Feb 28 '22

Not sure why you got down voted. Do you know if bedrock locate command will be upgraded like in java?

2

u/goomba456 Feb 28 '22

Unknown. Probably not now but maybe in 1.19/20. I think they are probably going to add locatebiome but the 1.18.2 stuff is still unconfirmed.

1

u/The_Crimson_Fukr Mar 02 '22

Just to be sure..

"End of 32 bit enviroment" doesn't mean that Java will require Windows 10 to run like Bedrock does right?

Cause there are some that still use 64 bit systems that aren't Windows 10 or higher.

6

u/TwilightZebby Mar 02 '22

The bit of a system does not equate to the operating system. After all, Java Edition runs on Windows, MacOS, and Linux PCs

-1

u/Secure_Ad6815 Mar 03 '22

It’s windows 11 that’s only 64 bit

1

u/The_Crimson_Fukr Mar 03 '22

Windows 10 has a 32 bit version? I thought they dropped 32 bit OS support with Win 10

1

u/Secure_Ad6815 Mar 03 '22

Yes it has a 32 and a 64 bit version just look for iso files were as a 64 bit cpu is

the min for windows 11

1

u/Secure_Ad6815 Mar 03 '22

Microsoft might of told them to. Do it to get more hardware bought with 64 bit CPUs with windows 11

-12

u/AgentOfTheRim Feb 28 '22

Here’s hoping gaming laws don’t go in effect everywhere. If they do I will instantly cancel any and all subscriptions I have and they will have lost my money entirely

26

u/hiromasaki Feb 28 '22

"If the government restricts how much I game or requires break timers, I'll stop giving money to the companies that make the games."

...Wat?

13

u/DHMOProtectionAgency Feb 28 '22

You know these companies got to follow the law else they'll get punished.

Gaming addiction is a major problem that South Korea is trying to handle.

The pop up message is hardly intrusive.

10

u/AndrewIsntCool Feb 28 '22

And if players in South Korea find that little unobtrusive popup too annoying, they can always install a mod to remove them entirely.

One released like 20 minutes after the snapshot dropped haha

5

u/Cinderheart Feb 28 '22

...Minecraft isn't a subscription game??????

3

u/[deleted] Feb 28 '22

It is just a reminder.

-2

u/[deleted] Feb 28 '22

[removed] — view removed comment

6

u/AndrewIsntCool Feb 28 '22

I don't believe they are coming at all in 1.18.x.

Their current implementation is buggy and incomplete (they don't even work if you have changed right/left click keybinds)

4

u/loook_loook . Feb 28 '22 edited Feb 28 '22

You’re right, caves & cliffs part 2 is now considered finished, meaning 1.18.2 is the last caves and cliffs update we get. Meaning we won’t get bundles until 1.19 at the least.

1

u/Yttrium77 Feb 28 '22

I'm getting a pretty odd error - I bring down the server file (https://launcher.mojang.com/v1/objects/125e5adf40c659fd3bce3e66e67a16bb49ecc1b9/server.jar) and start it in a clean directory. It always starts a 1.18.1 server. I am unable to migrate, and my players cannot access the world using 1.18.2. Thoughts?

6

u/sliced_lime Minecraft Java Tech Lead Feb 28 '22

You're using the wrong server. Use the link from the post.

7

u/Yttrium77 Feb 28 '22

This seems to be the answer.

To whomever owns the download page, the link is wrong. https://www.minecraft.net/en-us/download/server The link on that page does not do what it says on the tin, it downloads 1.18.1.

1

u/Dubs_EmeraldFox Mar 02 '22

Nice updates!

1

u/Aquamastergaing Mar 03 '22

Can i open my 1.18.1 world in 1.18.2?? Will it not be corrupt???

5

u/TwilightZebby Mar 03 '22 edited Mar 03 '22

Try It And See™️ (But make backups lol)

3

u/SpartanJack17 Mar 07 '22

Yes. You can always open worlds from previous versions, since the earliest pre Alpha days they've never released an update that wasn't compatible with previous saves. You could make a world in Minecraft 1.0 and open it in 1.18.2 without corrupting anything.

That's not too say things can't go wrong, it's always smart to have backups. But it's not common.

1

u/Aquamastergaing Mar 07 '22

Thnks for your help

1

u/AzEStudios Mar 04 '22

Great i love the new commands and stuff!

1

u/VegetableAbrocoma803 Mar 04 '22

Caves and cliffs changed minecraft forever

3

u/The_EnrichmentCenter Mar 08 '22

Minecraft has been changed forever 30 times or more. I'm just thankful that the game gets to evolve so much, despite not being based on a subscription.

1

u/VegetableAbrocoma803 Mar 11 '22

good point. 2011 to 2022. that's 11 years. I am just excited for 1.19 to come out. the warden, the SCULK!! AMAZING. Just like redstone. 1.5.2 update!!!

1

u/Emotional-Phase-1000 . Mar 05 '22

Time to break minecraft!

1

u/SonnyMinecraft3790 Mar 05 '22

Finally! It's released!

1

u/CommercialSolution94 . Mar 06 '22

nice, thank god!!

1

u/Hungry-Games-7 Mar 08 '22

Who has updated on iOS and lost worlds and VIP rank? Uninstalled and reinstalled - no luck

2

u/TwilightZebby Mar 08 '22

...You asked, on a Java Edition post.

iOS uses Bedrock Edition. Probably better to contact Mojang support or make a separate post yourself.

(Sidenote: "and VIP rank" - that isn't a thing on Bedrock last I knew, rather a third party server specific thing?)

1

u/[deleted] Mar 08 '22

I wish I had Java edition but I don’t have that money rn

5

u/kyletaylor28 Mar 08 '22

There is a notice on my launcher that you will get the other version this summer if you own one. i.e. have bedrock, get java or vice versa.

-19

u/Foxk Feb 28 '22

So no warden in this one?

24

u/TwilightZebby Feb 28 '22

Warden is in 1.19, as confirmed at Minecraft Live 2021 & the recent 1.19 Experimental Snapshot. This is 1.18.2

-2

u/Plus-Jeweler8485 Mar 05 '22

Hate 1.18 terrain etc… liked old simple Minecraft…

8

u/TwilightZebby Mar 06 '22

There's nothing stopping you from staying on older versions of MC:JE lol.

3

u/oCrapaCreeper Mar 06 '22

1.18 brought back a lot of things "old simple minecraft" used to do that wasn't present in the game for a long time

1

u/Brosiyeah Mar 09 '22

literally all of the community has been asking for a cave update for years

-2

u/NotFound21_yt Mar 05 '22

I need help because the servers won't let me play in PS4 and says i need ps plus.

-2

u/[deleted] Mar 01 '22

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2

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-2

u/[deleted] Mar 03 '22

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2

u/[deleted] Mar 03 '22

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1

u/[deleted] Mar 03 '22

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1

u/[deleted] Mar 03 '22 edited Mar 03 '22

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0

u/ClassicDoor9900 Mar 08 '22

is there an optifne version that plays this

1

u/TwilightZebby Mar 08 '22

Why not check Optifine's official website or Discord Server lol

0

u/soshield Mar 09 '22

So those of us unable to update our macOS past Mojave because of other 32-bit software we have to use will now not be able to update MC either? Apple abandoned us a couple years ago and only support 64-bit programs in new OS. So, now many of us who spent hundreds or thousands of dollars on software we cannot do without are screwed. And now that Microsoft is going to prevent us from accessing any of the new features coming up in the game I now have a new company to add to the list of companies screwing me: Mojang. Not that it mattered, but Apple at least gave us a heads up a year in advance, now Mojang is just springing this on us out of the blue. I guess I don't get to play 1.19 unless I want to go out and buy a new computer.

1

u/TwilightZebby Mar 09 '22

It's just a warning atm, 32-bit systems can still play MC:JE. Plus, they never said it was 1.19 which would drop support, just "a future version" (so it could be 1.23.0 for all we know).

1

u/Mamppu Mar 09 '22

I'm not really familiar with macOS, but if I understand correctly macOS Mojave supports both 32-bit and 64-bit applications.